Mechwarrior 5 Steam

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MechWarrior 5 Has Steam Page Now, So That’s Cool So remember when PGI said that MechWarrior 5: Mercenaries would release on Steam later this spring simultaneously with an Xbox release? Well, the Steam page for MechWarrior 5 just went live, so that must mean something. MechWarrior 5: Mercenaries was originally released for the PC on 10 December 2019 as an Epic Games Store exclusive title, with an enhanced version for PC via Steam and GoG and the XBox consoles scheduled for May 27th 2021.

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MechWarrior 5: Mercenaries
Developer(s)Piranha Games
Publisher(s)Piranha Games
Designer(s)David Forsey
Paul Inouye
Programmer(s)Brian Windover
Artist(s)Dennis de Koning
Composer(s)Sean Kolton
SeriesMechWarrior
EngineUnreal Engine 4
Platform(s)
ReleaseMicrosoft Windows
  • WW: December 10, 2019
Xbox Series X/S, Xbox One
Genre(s)Vehicle simulation
Mode(s)Single-player, multiplayer
Mechwarrior 5 Steam

MechWarrior 5: Mercenaries is a BattleTechmecha game developed by Piranha Games and released on December 10, 2019 on Microsoft Windows.[1] It is the first single player MechWarrior game since 2002. It is available as an Epic Games Store exclusive title, which, like other games with Epic Games Store exclusivity deals, has been met with criticism,[2] although it is also currently available through Xbox Game Pass for PC as of May 2020.[3]It features ray tracing powered by Nvidia RTX as well as DLSS.[4] It will also be releasing for additional platforms including Xbox Series X/S, Xbox One, Steam and GOG, in addition to the DLC pack Heroes of the Inner Sphere on May 27, 2021.[5]

Synopsis[edit]

MechWarrior 5: Mercenaries is set in 3015 during the final decade of the Third Succession War, casting the player as a rookie mercenary MechWarrior rising from the ashes of a demolished mercenary unit.[6] They are able to accept contracts from the various factions available in this time period. The campaign goes all the way up to 3049, just before the Clan Invasion.

Mechwarrior 5 Steam Key

Plot[edit]

The player takes the role of 'Commander Mason', the only son of Nikolai Mason, commanding officer of Nik's Cavaliers, a small mercenary outfit whose home base is on the Federated Suns world of De Berry circa 3015. Having come of age and taking a rebuilt Centurion through its paces with his father, this training mission is interrupted by a surprise attack by a mysterious mercenary unit demanding information from Nikolai. Refusing to divulge the coordinates they seek, Nikolai orders his son to return to base and flee aboard the unit's Leopard-class DropShip, sacrificing his life to ensure their escape.

Reduced to just two Mechs, Mason and the survivors of the Cavaliers (Ryana Campbell, the operations officer of Nik's Cavaliers whom Mason considers family, and Fahad Arazad, the chief technician) reach out to Sebastian Spears, a high level agent of Interstellar Expeditions and a long-term friend of his father who provides assistance in escaping the system. Armed with a reused mercenary registration number to mask their origins, Commander Mason must rebuild his command to locate and defeat his enemies and avenge his father, as well as uncover the secret his father took to his grave.

As Mason completes missions over time, Nik's Cavaliers' reputation grows and they build up a lance of progressively stronger Mechs with veteran pilots. After leaving Davion-controlled space for Marik space in search of leads, they finally learn the name of the mercenary outfit who attacked them: Black Inferno. Through a series of skirmishes against Black Inferno taking place from Marik space to Steiner space, including one which almost turned disastrous when Black Inferno ambushed them, Mason finds out that there are in fact two person responsible for his father's death: Andreas Kane, leader of Black Inferno who piloted the King Crab that killed Nikolai, and Kenzo Yamata, who gave the order. Yamata is a representative of the immensely powerful ComStar, Black Inferno's benefactor.

At Spear's recommendation, Nik's Cavaliers raids Black Inferno's repair and salvage base for stronger Mechs in preparation for an attack on Black Inferno's stronghold. Zavarov, an elite officer of Black Inferno who participated in the attack on De Berry, pilots Nikolai's Victor as a form of psychological warfare against Mason. Nonetheless, Mason kills her and retrieves his father's Mech. With enough firepower at last, Nik's Cavaliers launch an all-out attack on Black Inferno's final base. There, Mason faces off against Kane in his King Crab. Through Mason prevails and even destroys the entire Black Inferno base, Yamata had escaped using Kane as a distraction.

With Spear's help, Ryana manages to decipher a series of coordinates from Nikolai's Victor, leading them into uncharted space on the outskirts of Kurita space. They discover that the planets there are strewn with ancient technology (LosTech) that ComStar wishes to exploit. With their target now switching from Black Inferno to ComStar, Mason captures and destroys ComStar outposts on several planets. Finally, Yamata himself arrives in his Annihilator Mech to deal with Mason once and for all. After a hard-fought battle, Mason defeats Yamata. Immediately afterwards, Fahad reveals that Nikolai's Victor is sending a signal to a secret Mech bay nearby. There, they uncover a Mech that no one had ever seen before - the Nightstar.

Through an audio log in the Nightstar, the crew of Nik's Cavaliers realize that the immensely powerful Mech belonged to Nikolai. He hid it decades ago to avoid rousing suspicion on his origins as that Mech had not been seen in the Inner Sphere for over two centuries. Moreover, 'Nikolai Mason' was an identity he adopted for a spy mission in the Inner Sphere. Reaching the final set of coordinates that Nikolai left behind, Nik's Cavaliers and Interstellar Expeditions arrive at a massive underground base with a treasure-trove of LosTech. It is conspicuously marked with a red star emblem that resembles a modified version of the Star League Defense Force's crest. However, ComStar begins sending lances of Assault Mechs to destroy them and secure the LosTech for themselves. With nowhere left to run, Nik's Cavaliers make their last stand. Thankfully, Ryana manages to retrieve all the data and they barely escape in time on their DropShip.

Mason finally understands that his father originated from an unknown region of space beyond the Inner Sphere. However, his arrival was detected by ComStar. Knowing that he had access to LosTech, ComStar tracked him for years before finally sending Black Inferno to attack him at the beginning of the game. Ryana and Fahad speculated that Nikolai's people would arrive in the Inner Sphere in the future. Unbeknownst to them, their prediction would come true in 3049 with the Clan Invasion, whose emblem was that red star found at that base. Nik's Cavaliers hand over the data to Spears, who promised that Interstellar Expeditions would use it for the betterment of the Inner Sphere.

Having avenged his father's death and solving the mystery of his coordinates at last, Mason is finally at peace.

Reception[edit]

Aggregate score
AggregatorScore
Metacritic74/100[10]
Review scores
PublicationScore
Destructoid8/10[7]
GameRevolution[8]
IGN8.1/10[6]
PC Gamer (US)80/100[9]
Edit on Wikidata

MechWarrior 5: Mercenaries received 'mixed or average reviews' according to review aggregatorMetacritic.[11]

Mechwarrior 5 Steam Reddit

References[edit]

  1. ^Wakeling, Richard (December 9, 2019). 'MechWarrior 5: Mercenaries Launch Trailer Showcases Plenty of Mech On Mech Action'. GameSpot. Retrieved December 11, 2019.CS1 maint: discouraged parameter (link)
  2. ^Grubb, Jeff (July 25, 2019). 'Mechwarrior 5: Mercenaries launched December 10 as an Epic exclusive'. VentureBeat. Retrieved December 9, 2019.CS1 maint: discouraged parameter (link)
  3. ^Jon Clarke (May 7, 2020). 'Mechwarrior 5: Mercenaries lands on Xbox Game Pass for PC'. Xbox Era. Retrieved September 11, 2020.CS1 maint: discouraged parameter (link)
  4. ^Alessio Palumbo (September 21, 2018). 'MechWarrior 5: Mercenaries Developer on NVIDIA RTX and NVIDIA DLSS: We'll Get the Greatest Benefit from Doing Both'. WCCFTECH. Retrieved December 4, 2019.CS1 maint: discouraged parameter (link)
  5. ^'MechWarrior 5: Mercenaries - Special Announcement'. mw5mercs.com. Retrieved 2020-11-26.
  6. ^ abHafer, T.J. (December 10, 2019). 'MechWarrior 5: Mercenaries review - IGN'. IGN. Retrieved December 11, 2019.CS1 maint: discouraged parameter (link)
  7. ^Carter, Chris (December 11, 2019). 'Review: MechWarrior 5: Mercenaries'. Destructoid. Retrieved December 11, 2019.CS1 maint: discouraged parameter (link)
  8. ^Faulkner, Jason (December 10, 2019). 'MechWarrior 5: Mercenaries Review | Fighting against the game'. Game Revolution. Retrieved December 12, 2019.CS1 maint: discouraged parameter (link)
  9. ^Bolding, Jonathan (December 10, 2019). 'MechWarrior 5: Mercenaries review'. PC Gamer. Retrieved December 11, 2019.CS1 maint: discouraged parameter (link)
  10. ^'MechWarrior 5: Mercenaries for PC Reviews'. Metacritic. Retrieved February 29, 2020.CS1 maint: discouraged parameter (link)
  11. ^'MechWarrior 5: Mercenaries for PC Reviews'. Metacritic. CBS Interactive. Retrieved January 25, 2020.CS1 maint: discouraged parameter (link)

External links[edit]

  • Official website
Retrieved from 'https://en.wikipedia.org/w/index.php?title=MechWarrior_5:_Mercenaries&oldid=1013528301'

Greetings Mercenaries,

As many of you know, the delay in the release of Cyberpunk 2077 until December 10th had us reconsidering our release date for the Heroes of the Inner Sphere DLC, as well as the launch of MechWarrior 5 Mercenaries on Steam and GoG. Any developer wants their titles to get as much attention as possible, and obviously sharing a release date with Cyberpunk was less than optimal. Day one sales and marketing are so important to a successful product launch, and we believe that rescheduling our release date will allow MechWarrior 5 Mercenaries to have the opportunity and attention it deserves.

Mechwarrior 5 Xbox One

While exploring our options, we saw the potential to fulfill a longstanding dream of Piranha Games. To simultaneously ship across multiple platforms, including delivering a modern MechWarrior title to console gamers worldwide. So after much consideration and debate, we have decided that moving the release date of MechWarrior 5 Mercenaries DLC Heroes of the Inner Sphere to Spring 2021 is the right choice. This will allow us to fulfill that dream and more. We are excited and proud to announce that now, in addition to playing MechWarrior 5 Mercenaries on PC, it will also be available on the XBox Series X|S and XBox One. This will be the first MechWarrior title on a console since 2004's MechAssault 2, and in our opinion, the first true MechWarrior experience ever on a console.

Steam

Along with the XBox release, this delay will allow us some additional opportunities that will benefit the game, as well as the MechWarrior community at large. First and foremost, the combined release on Steam, GoG, EGS, Microsoft Store, and XBox consoles will give us more exposure and a broader reach than we've ever had before. We will capitalize on this increased exposure with our largest marketing initiative to date, bringing as many new eyes to the MechWarrior franchise as possible. This will give us more time to add improvements and quality of life features to the base game, including AI, UI, art, customization, and content. We will continue to tune the single player campaign and new career modes, making running your Mercenary Unit the most rewarding experience possible.

With the recent acquisition of Piranha Games by EG7, we have even more resources available to support these efforts. We will leverage this new relationship to take our MechWarrior titles to the next level, and increase our growth and presence globally. We understand that this news is not ideal for those that have been waiting to purchase the game on Steam or another platform, or for those that have been ready to dive into Heroes of the Inner Sphere, but we promise that the wait will be worth it.

We are in the process of creating a MechWarrior 5 developer vlog that will dive deeper into the decisions leading to this delay, as well as any other questions you might have about the future of MechWarrior 5 Mercenaries. You can look forward to that Dev Vlog being available on Tuesday, December 1st!

And finally, how will this decision affect MechWarrior Online? It won't! There will be no impact on our MechWarrior Online initiatives, and in fact this will likely benefit MWO in the long run by bringing more eyes to our multiplayer PvP MechWarrior experience. By the release of MW5 in Spring 2021, we should be well on our way towards implementing significant updates to MWO, including exciting improvements to the new player experience, making sure we’re ready for new players.

SteamMechwarrior

Thank you,

Mechwarrior 5 Steam Launch

The MechWarrior 5 Mercenaries Team

Tagged: Dev-Update





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